Sorry to nitpick, but something doesn't look right to me. The two inclined faces on the right side are parallelograms (ignoring the triangular face) with the opposite edges being parallel. But they don't look parallel in some of the pictures above. The edges look parallel in Jehan's original post.
That large parallelogram face isn't planar. I didn't find any way to fit a single planar face into the area once the main body is made to the dimensions.
Making this model with a planar face is a lot easier, but the dimensions don't work out correctly. In the image below, the parallelogram face is planar. It is defined by the three known points which are provided from the isometric drawing. Those three points are highlighted (little blue dots) in the image below.
The planar face is much easier to make, but the base of the triangular face becomes .5 units instead of .75 units as the drawing calls for. I'd say the planar option is the more logical answer, but the dimensional change can't be overlooked.
Yes that was my dilemma too. I assumed that the planes were not planaer and went on with it.
Solved it in my mind…
Will do it tomorrow.
Interesting. But I think Fred and TheHitman gave some clues by leaving out something open. I did it in a different way and have hidden the clue. :p
I find your solution very interesting ;) cos it's definitely a different approach.
Multibody, made by only one feature.
There is no external refernces or such in use. It is really just one feature.
This is the birds view:
Thank you guys, all those riddles got me hooked in creating some of my own ;)
Did I? :) breadcumbs just taste so good, so I thought I could share :)
Like your way as well ;)
Can you guys do it with only one Solid Body? --> cos thats the really interesting part imo.
(and ... no external references used, no multibody system or anything)
It think that was a fairly easy one. :) I did it roughly so no orientation as in your image.
You're right. The single solid body is more challenging. At least for me.
Good job. I was thinking a single feature could be done, but my first two attempts did not work out as I expected.
Oops. Sorry about that. I thought I made a single solid body. I didn't notice it had become four bodies.
My first attempt to make this was kind of funny. I ended up with three features in the tree, so it was a failure. The funny part was starting with a square.
The advantage was having the fillet leave the desired individual faces. But, this puzzle is interesting since there are several different ways to solve it.
I'm always impressed with the different methods everyone uses, especially after I think I figured out the only way it could be done.
Same here. First attempt was similar to yours⛔😂😂
3 is doable. 2 Seems impossible I guess.
Of course 3 is doable, I just did it :)
The tricky part in this model is making the angled face in a single feature. I could only think of one way to do it, so it will be interesting to see if anyone has an alternative method.
Sorry for the spoiler ahead!
I think the only way in 3 features is
1. C-Exturde.
2. 3D Sketch-Cut of Oblique surface
3. The slot cut
Seriously!!!!! This is unbelievable.
I have something in mind. I did try it out , but not whole heartedly.
Step 1. Create the entire contour in 3D Sketch and use Boundary Boss to created part. 2. Slot cut.
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