How to wrap an image to 3ds max model?

wrapping a real image to 3d model, making it looks like real.

4 Answers

What is the model shape you are trying to wrap the image to?

good tutorial. But need more details. unspecified.

unneccessary, just create a plane and use a uvw map. select your bitmap, hit bitmap fit, and stretch uniformly with the gizmo. why anyone would use a poly heavy cylinder for a simple bit mapped plane surface beats the hell out of me.

Complimenti! Molto interessante