3D Modeling of a Polar Rose Using 3DS Max - Part II

MAKING THE SEEDS:
1. Creating the shape of a seed: a seeds is modeled based on a standard sphere primitive, slightly deformed with a Noise modifier to achieve a higher level of realism.
2. Applying the material to the seeds: the material applied to the seeds is intended to give them an icy effect. Resembling white pearls, they contrast against the background of the fine velvet petals.
3. Creating the material: the setting in Material Editor are shown in the figure in Step 3.

  1. Step 1: Creating the shape of a seed



  2. Step 2: Applying the material to the seeds



  3. Step 3: Creating the material



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