Tutorials

Fusion 360 Tutorial: Motion Joints with Imported Components

6 0 Intermediate
In this Fusion 360 Tutorial we'll learn about importing components from other F360 files as well as external source and applying linear slider motion to those components. This tutorial goes into some detail on breaking down a imported STEP file from McMaster-Carr and converting it to components so that motion joints can be added to it. The example is of a drawer slide.

Cylindrical Joints in Fusion 360!

4 0 Beginner
Cylindrical Joints Fusion 360! We will learn ho wot apply loads to a wrench.

DMU Kinematics - Sequencing two mechanisms

1 0 Beginner
The files are available at: https://grabcad.com/library/dmu-sequence-mechanism-gear-and-rack-mechanisms-1

CATIA - Gripper simulation in DMU

0 0 Beginner
Learn how to define a gripper simulation in CATIA V5 DMU Kinematics

Differences between Assembly Design and DMU Kinematics

0 0 Beginner
The main difference between Assembly Design and Digital Mockup (DMU) Kinematics in CATIA is that Assembly Design is used to create static assemblies, while DMU Kinematics is used to create dynamic assemblies. In Assembly Design, the parts are constrained together using geometric constraints, such as coincident, parallel, and perpendicular. This allows the assembly to be moved and rotated, but it does not allow the parts to move relative to each other. In DMU Kinematics, the parts are connected together using kinematic joints, such as revolute, prismatic, and cylindrical joints. These joints allow the parts to move relative to each other in a specific way.