Tutorials

Fusion 360 | X-BOX Series X Controller | Part 11

4 1 Beginner
In this video, we assemble the different components of the game controller. -------------------- Happy Modeling

Fusion 360 | X-BOX Series X Controller | Part 1

4 0 Beginner
In this video, we create the basic freeform shape for the game controller. -------------------- Happy Modeling

Fusion 360 | X-BOX Series X Controller | Part 9

4 0 Beginner
In this video, we create the R and L buttons using freeform shape. -------------------- Happy Modeling

Fusion 360 | X-BOX Series X Controller | Part 5

3 0 Beginner
Fusion 360 for Beginners | X-BOX Series X Controller | Part 5 Happy holidays guys! Hope y'all are doing great! Progressing from my last post, I have created the shell casing for the controller pad. I hope you enjoy it. Remember guys, subscription is free! -------------------- Happy Modeling

Game of Throne: Dragon Eggs Design & Render

3 0 Beginner
Here is a demonstration of CATIA 3DExperience R19x on Cloud. You will see how to design an Egg and apply a substance material on CATIA live Rendering. In this tutorial, you will use Part and Surface Design, make an Assembly, Duplicate parts an Render the 3D model. Find the free susbtance material on Substance Share: https://source.allegorithmic.com/#/su... Find the models on this GrabCad link: - https://grabcad.com/library/got-drago... - https://grabcad.com/library/got-drago... Please Like, Comments, Share and Subscribe :)

Fusion 360 | X-BOX Series X Controller | Part 8

2 0 Beginner
Hi guys, for this short series on modeling, I have created the joystick for our game controller. You can check it out, if interested in seeing the weird things I did. -------------------- Happy Modeling

Fusion 360 | X-BOX Series X Controller | Part 12

2 0 Beginner
This video showcases the timelapse procedure involved in rendering the game controller using Keyshot and Fusion 360. -------------------- Happy Rendering

Fusion 360 | X-BOX Series X Controller | Part 7

2 0 Beginner
In this video, we create the action buttons (X, Y, A, B) for the game controller. -------------------- How to model a game pad -------------------- You can purchase your "X-box series X" console on amazon: https://amzn.to/3e2DaVU Happy Modeling

Fusion 360 | X-BOX Series X Controller | Part 3

2 0 Beginner
Hi guys! Hope y'all are doing great! Progressing from my last post, I have completed the third design phase in the series for this project. In this video, we modify the basic freeform shape of the game controller using extruded features. Remember, Subscription is free -------------------- Happy Modeling

Fusion 360 | X-BOX Series X Controller | Part 4

1 0 Beginner
Happy holidays guys! Hope y'all are doing great! Progressing from my last post, I have created extra sketches to give us just the perfect look of the controller pad when it's done. Remember, Subscription is free -------------------- Happy Modeling

Wheatley core

2 0 Beginner
a tutorial on how i made a personality core

Creating a Ruined Building for Games in Revit

1 0 Beginner
====================================================================== ↓↓Download complete Revit project file for free (learn how to arrange your project)↓↓ https://youtu.be/uTS0tmuAA7M ====================================================================== YouTube: MTH REVIT TUTORIALS Web: www.cadneeds.com ======================================================================

Fusion 360 | X-BOX Series X Controller | Part 6

0 0 Beginner
Fusion 360 for beginners. In this video, we create the direction buttons using the freeform workspace. This video does not detail the mechanism by which the buttons operate. but focuses on the physical appearance that suites a 3D printed prop. -------------------- How to model a game pad -------------------- You can purchase your "X-box series X" console on amazon: https://amzn.to/3e2DaVU Happy Modeling

Fusion 360 | X-BOX Series X Controller | Part 10

0 0 Beginner
In this video, we create the X-Box logo and option buttons for the game controller. -------------------- Happy Modeling