Tutorials

How to design a pulley system with wire rope in Fusion 360

3 2 Beginner
Short step by step tutorial on how to model a simple pulley system with wire ropes. It also has a simple step on how to perform a photorealistic render.

How to Make a DC Motor & Sprocket Assembly: Fusion 360 Robotics Tutorial for Beginners (Robot Part 3)

2 0 Beginner
#Fusion360 #Fusion360Tutorial #AutodeskFusion360 In this series, we will design and develop a tracked, tank-like mobile robot optimized for use on sand and in desert environments. The modeling of the treads, custom sprocket, idler rollers and 3D printed suspension system will be shown in great detail. We will first create the chain links themselves and the tread pieces, then pattern them along the shape of the loop. Once we finish this, we will create the custom sprocket and motor connection followed by the idler spindle and finally the suspension system. In the end, we can mirror our entire assembly to the other side to create the right side tread. Working on only one side at a time makes it easier on our computers and allows us to work faster with less lag-time. Buy this chain for projects: https://amzn.to/3f2FZEl

How to Pattern a Roller Chain Along a Path in Fusion 360

1 0 Beginner
#Fusion360 #Fusion360Tutorial #AutodeskFusion360 Buy Chain: https://amzn.to/3f2FZEl In this series, we will design and develop a tracked, tank-like mobile robot optimized for use on sand and in desert environments. The modeling of the treads, custom sprocket, idler rollers and 3D printed suspension system will be shown in great detail. We will first create the chain links themselves and the tread pieces, then pattern them along the shape of the loop. Once we finish this, we will create the custom sprocket and motor connection followed by the idler spindle and finally the suspension system. In the end, we can mirror our entire assembly to the other side to create the right side tread. Working on only one side at a time makes it easier on our computers and allows us to work faster with less lag-time.