Tutorial - Modeling USB Head in SolidWorks Part 3?

Here is the third part.

  1. Step 1:

    Select the cut feature and then linear pattern.

  2. Step 2:

    Select this edge about X-axis.

  3. Step 3:

    Reverse the direction and 6 times at a distance of 2.032mm. Uncheck Geometry pattern.

  4. Step 4:

    Circular pattern.

  5. Step 5:

    Select the circular edge and linear pattern as teh feature to pattern by 4 times.

  6. Step 6:

    Now the USB head is ready.

  7. Step 7:

    Select this face >> Appearence.

  8. Step 8:

    Select face.

  9. Step 9:

    Select all these face and apply polished steel appearence to them and click OK.

  10. Step 10:

    Select this face >> Boss-Extrude2.

  11. Step 11:

    Select all these features and apply textured plastic PW-MT11000 appearence to them.

  12. Step 12:

    Now our model is ready. We need to configure render settings and scene settings.

  13. Step 13:

    Click Edit scene.

  14. Step 14:

    Change Flooor to XZ with 10mm offset.

  15. Step 15:

    Click Edit option and Edit the image option here.

  16. Step 16:

    Change the Scene to Background-Ambient White.

  17. Step 17:

    Front Plane >> Sketch.

  18. Step 18:

    Draw a line with Origin as mid-point.

  19. Step 19:

    Extrude surface by mid plane by ~285mm.

  20. Step 20:

    Select surface and then Appearence >> Surface-Extrude.

  21. Step 21:

    Apply Polished Oak 2d Appearence under wood.

  22. Step 22:

    Hide the property manager and Isometric view.

  23. Step 23:

    Zoom in and adjust the USB to center of screen.

  24. Step 24:

    Change view type to Perspective.

  25. Step 25:

    Click Final Render.

  26. Step 26:

    We have the rendered image.

  27. Step 27:

    For different setting we have this rendering image.

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