3D Modeling and Animation of a Soldier in DAZ Studio - Part II

CHARACTER ANIMATION PROCESS:
1. A selection of a pose: from Pose & Animate. Movements in DAZ Studio can be animated based on ready-made body positions or by the designer's idea. A pose can be selected from Presets and applied to the model by dragging.
2. A selection of built-in animations: they are grouped into several groups and are selected from a dropdown menu below the workspace. For example the "knee-idle-g8f" motion is placed in aniMate2. There is an option to add additional settings, such as to set the duration of the movement Add Length by a double-clicking on it. In order to get a beautiful animation, it is necessary to select or create a suitable combination of movements with a smooth transition between them.
3. A selection of facial expression: from the group "expression".

  1. Step 1: A selection of a pose



  2. Step 2: A selection of built-in animations



  3. Step 3: A selection of facial expression



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